I want to create a hemisphere structure in lumerical fdtd. for this purpose i used the custom structure. so i got this view, which i attached with this topic. but i want its xz view to be its xy view. i don’t know how to change that. any help will be really appreciated. thank you.
After you have created your structure. Please follow the instructions:
1)Select your object and click right
2)Edit object–> Click tab “Rotations”–> First axis: x --> rotation 1 (degrees) : 90
You can add hemisphere from Object Library. As @konslekk mentioned, this object has a 90 degree rotation around y-axis which can be viewed from Edit–>Rotations tab by right clicking on the object.
If you set the rotation to be along -90 degree around z-axis, you can have a hemisphere as below:
And here is an screenshot of the Rotations tab:
I hope this was helpful.
How can I change a moth eyes anti-reflection coating to get a hemispheres anti-reflection coating?
thank you very much. this helps a lot