Ok here is a more challenging question:
Let’s say I wanted to ‘cut off’ the tops of the angled star-pillars to make the surface parallel to the base. I know that I can place an ‘etch’ block on the top of the pillars to do this. Then I can set the mesh order of the base to ‘1’ to make sure it takes priority over the pillars.
But now what if I wanted to ‘coat’ this whole structure with a thin layer of silicon? My initial guess are that I could:
- Duplicate the pillar structure
- Increase the ‘diameter’ of the new pillar structure so that I get a larger star pillar surrounding the original
- Set the mesh order of this duplicate pillar array to 3.
This would give me a tube of a star pillar surrounding my original star pillar. Viewed from the top we would still see the inner star because of the etch block with mesh order 1
What I haven’t figured out yet is how to cap the new structure with silicon to give me a totally encased pillar structure. Is there a way to sequentially add features to the model without an item with a mesh order of 1 cutting through everything?
Hope this makes sense…